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Building the Godot way

Knowing the commands is not enough. These craft references teach an agent to build like a Godot developer, each concept paired with a real godot-mcp recipe verified against the live engine.

Two rules thread through all of them: decouple with signals, not polling or get_node("../../") chains, and never trust a remembered API signature. Confirm it against 4.7 with engine class-info or engine search before you write it.

Foundations

2D

3D and spatial

Systems

Genres

Interop

Built with the help of godot-mcp. MIT licensed.